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  • Refactoring architecture

    I saw in the wiki a note about adding a refactoring API so new refactoring features could be added as addins. Since I once wrote something that resembled refactoring in SharpDevelop, and remember that the code isn't as nice as it could have been, it made me think about it a little. Here is what I've...
    Posted to Forum by itaibh on 05-26-2007
    Filed under: refactoring
  • using the refactoring mechanism

    What is the best way to refactor elements in runtime? I am currently using HostCallback.RenameMember(member, newname) in order to rename a member, but I can't figure out how to rename a method parameter. Plus, what is the best way to modify a method signature using the refactoring mechanism (i.e., add...
    Posted to Forum by itaibh on 01-06-2007
    Filed under: Refactoring
  • Undo across multiple files

    I'm currently working on an addin to implement a few refactorings for #develop 3.0. I have a "Remove Unused Parameter" that is working pretty well, but it has one drawback that I can't find a way around. The refactoring has the potential to modify mutliple files. The refactoring updates...
    Posted to Forum by Harry Steinhilber on 07-29-2008
    Filed under: AddIn, #develop 3.0, Refactoring
  • Re: Refactoring Support

    I second that, its a great feature. The question to me is: is there more work to be done on the parser to support this, or could we just let #develop check if that method already exists and otherwise offer the user the opinion to create the stub.
    Posted to Forum by BerndHopp on 05-26-2008
    Filed under: Refactoring
  • Resource refactoring menu

    "Find references" and "Rename" commands are now available for resource keys in the context menu.
    Posted to Gallery by Christian Hornung on 10-04-2006
    Filed under: ResourceToolkit, Refactoring
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