It seems that #develop inserts a lot of code that isn't supported by
the CF framework: it doesn't seem to be reflecting over the CF
Windows.Forms classes to see which properties and methods are available
and which aren't?
For instance, creating a new forms class tries
to set AutoScaleMode to "Font" instead of "Inherit"; once you start
dropping controls on the surface, it tries to invoke the nonexistant
"PerformLayout()" method, calls non existent timer constructor, calls set_TabIndex method on progressbar etc...